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The World’s First Live and Interactive Talk Show featuring the Tandy Color Computer and it’s Hardware Cousins.
Episodes

Nov 18, 2019
Nov 18, 2019
2hr 33 min
The theme this week was CoCo holiday memories along with news, and update on the CoCO port of Oregon Trail, and so much more!
Some news stories for November 16, 2019 show:
1) Petsasjim1 Dragon game play video updates:
Hungry Horace (a twist on PacMan with multi-screen, connected mazes). https://youtu.be/iK7WQHuv5Q4
The Immortal Strain (a text adventure game, but with text on a PMODE 4 screen for lowercase, 32x24 and bolder, easier to read text):
https://youtu.be/H1uNk5Tdi-M
Horace Goes Skiing (Frogger and Skiing mixed into one game):
(Goto 1:28 to show successfully getting to the Skiing stage, after showing the title screen/music)
https://youtu.be/nc4ex03C-mY
Hornets (arcade game):
https://youtu.be/-sXAojE1an0
Hi-Lo:
https://youtu.be/n4yAwAO54_U
Hareraiser: A BASIC mix of word puzzles with graphics that was divided into two parts (Prelude & Finale, on separate tapes). Once you solved both, you submitted registration cards for both programs to Haresoft, and could win up to 30,000 pounds cash, or a Golden Jeweled Hare. This was for both the Amstrad CPC and the Dragon, so I imagine that the one prize applied to both platforms combined:
Prelude video:
https://youtu.be/LC3RSYMhmjg
Finale video:
https://youtu.be/rYkuONibZQY
Prelude cassette artwork and rules:
http://archive.worldofdragon.org/index.php?title=Hareraiser_(Prelude)
Hide and Seek (a memory game):
https://youtu.be/DfoojEoY5OE
3D OXO (3D Tic Tac Toe), I think written in BASIC?:
https://youtu.be/IMD7pJDwrbU
Indoor Football (Soccer) - very well done:
https://youtu.be/Tc5EVSCLLJk
Interplanetary Trader (well laid out text space trading game):
https://youtu.be/cnBFUzbV_fE
Jet Boot Colin:
https://youtu.be/xi4B-1ReynE
2) Henry Reitveld has a video up showing the Spectral Associates game "Module Man" running on the Coco, a Dragon (both with Speech / Sound Pac, and the Coleco Adam (with background music). Has anybody heard of Module Man on the Adam before?
https://m.youtube.com/watch?v=h2ESX3EX2co
3) Rob Inman put up a video of him playing the new Xenion/6309 version, showing him getting to the 2nd & 3rd planets (no sound, unfortunately):
https://youtu.be/AsvDuGLIkl8
4) Lee Perkins has been trying to basically make his own routine to give 80x25x16 color text mode working on the Coco 3, with an extended IBM character set, for a game he wants to port. Discussing with Sock Master (John Kowalski), and the techniques that John used in Twilight Terminal, Lee got something similar working using the same techniques (3 screens flipped through, and alternate dithering between each screen), and the results look pretty good (skip down in the comments for the fully working video). There is some "shimmer", but it looks pretty good:
https://www.facebook.com/groups/2359462640/permalink/10157648209652641/?comment_id=10157648317327641&reply_comment_id=10157654778392641
5) Jim Gerrie is working on 3D maze routines for the MC-10 to help him port Maze of Argon from the VZ-200. His current work in progress:
https://youtu.be/pNcqn0sR7w8
6) Henry Reitveld has posted 2 videos of Intellivision ported games to the Coco - are these real, and has anyone seen these before?:
Night Stalker:
https://youtu.be/w_yMzZeRQxk
Astrosmash:
https://youtu.be/mzRjSmepjJM
7) Rick Adams posted a video showing some upgrades come to Temple of ROM:
https://www.facebook.com/groups/2359462640/permalink/10157656343317641/
8) Our own Stevie Strow has a project update for today:
https://youtu.be/L0AABqhKjrM
And he also play tested the Coco 1/2 compatible 6309 enhanced games that I released over the last couple of weeks:
https://youtu.be/OxOCBuyDHuM
9) Paul Fiscarelli has released the source code to the Coco 3 game that him and Simon Jonassen released about a month ago (Run Dino Run):
https://github.com/pfiscarelli/Run-Dino-Run?fbclid=IwAR1i5jb-4HHvNOHsDiPCggerFPRclHBUdc__iSf4j8Q8Kyyk92jcjGbLqG4
10) The latest CocoShow from amigosretrogaming is up on Twitch (part of 3 hour stream of 3 of their shows in a row)... the Coco section (feature Time Bandit and Thexder) starts at 2:58:12. It will later be put on YouTube as it's own show.
https://www.twitch.tv/videos/508827521
Email any suggestions you have for the show to cocotalk@cocotalk.live
Visit us on the web at http://cocotalk.live
Join us for daily conversations on Discord: https://discord.gg/4J5nHXm
To find out more about the Color Computer visit http://imacoconut.com

Nov 10, 2019
Nov 10, 2019
3hr 24 min
Another week brings us another fun and informative episode of CoCoTALK! You're welcome ;)
Some news stories for November 9, 2019 show:
1) Sheldon MacDonald put up a video of using QMidi for Windows to create music to play on the Coco with a GMC cartridge
2) Sheldon also has an update to his GMC cartridge design, which includes space for an audio out jack and a "rebuilt, stronger insert":
https://www.facebook.com/groups/2359462640/permalink/10157638964177641/
3) Bill Pierce has a new video showing vertical and horizontal scrolling:
https://www.facebook.com/groups/2359462640/permalink/10157621859412641/
4) Petsasjim1 on YouTube's new Dragon videos:
The Fruity Machine (slot machine):
He also has something different this week - running the Dragon Professional Alpha under MAME. It shows its graphic selection boot/screen.
(The Alpha was a Dragon 64 with built in modem, AY Sound chip, disk interface with two 3.5" drives, and optional boot straight into OS-9).
Galleons (Battleship type game):
Ghost Attack - which is a port of Computerware's Pac Attack, but with 1) a different name, and 2) different color scheme.
Golf (did the Coco or Dragon *ever* have a good golf game?)
Grand Prix (Salamander Software) - BASIC game
Grid Runner:
5) Henry Rietveld put up a video showing making a Canyon Climber disk (on a real floppy disk) - the twist being it is an 8" floppy, not 5.25 or 3.5"
6) 6309 optimized games:
Xenion (original, 6809 optimized, 6309):
Marble Maze (original, 6309):
F-16 Assault:
8) GigerPunk released a video of the game Pub Crawl on the Dragon 32 - which reminds me of the first level of Poltergeist:
9) Chet Simpson has been working on a VGM to SN chiptune convert, using his prototype CPF player for the Coco.:
https://www.facebook.com/groups/2359462640/permalink/10157631912167641/
10) On the software side of things, Simon uploaded a 4 voice software demo that plays a 3 minute, 55 second tune, with, in only 5404 bytes. It also only uses about 1/3 of the CPU cycles, leaving 2/3 for a main program, game, etc.
https://www.facebook.com/groups/2359462640/permalink/10157632391457641/
To download:
https://www.facebook.com/groups/2359462640/permalink/10157633124047641/
11) Nick Marentes put up a short blog, and video, for the latest updates to Gunstar - including some sneak peaks at all 4 levels.
http://www.nickmarentes.com/Gunstar/22.html
12) Jerry Young is porting the "Duke of Dragonfear" game from the book "Giant Book of Computer Games" to the MC-10 (Jim Gerrie has competition!", and has a video showing it's current state:
13) Lucas Boy on YouTube did a video of Coco 1/2 games under XRoar - his first real experience with a Coco. He covers Arkanoid, Demon Attack, Pinball, and a bunch of others, rather quickly.
14) Paul Fiscarelli has the first prototype run for his Coco keyboard to PC adaptor (good for emulators like MAME, I presume):
https://www.facebook.com/groups/2359462640/permalink/10157639043142641/
CoCoTALK!
Join the live panel on ZOOM: https://zoom.us/j/109422739
Live interactive video streams:
https://www.youtube.com/c/Ogsteviestrow/live
https://www.facebook.com/cocotalklive
https://www.periscope.tv/CoCoTALKlive/
https://twitter.com/CoCoTALKlive
Email any suggestions you have for the show to cocotalk@cocotalk.live
Visit us on the web at http://cocotalk.live
Join us for daily conversations on Discord: https://discord.gg/4J5nHXm
To find out more about the Color Computer visit http://imacoconut.com

Nov 3, 2019
Nov 3, 2019
4hr 13 min
A lot of revelations on this week's show!
A new product "The Joey" has been announced by Jason Reighard and will allow you to switch multiple joystick configurations around. Visit http://cocoman.biz to learn more/order.
Stevie Strow has a new CoCoVGA game project
Visit http://cocovga.com to learn more about that product
Ron Delvaux and Terry Steege host a TDP-100 segment
Curtis Boyle reveals 6309 optimized games that run faster on the CoCo 1/2/Dragon and would run even faster on the CoCo 3
Nick Marentes shows a new way to palette patch PMODE 3 colored games to look better on a CoCo 3!
Some news stories for November 2, 2019 show:
1) Jim Gerrie has ported his MC-10 Akalabeth to the Coco, using the same PMODE 2.
He also ported "Paint Duel" to the MC-10
2) Paul Shoemaker has released a new video update to Oregon Trail:
https://www.facebook.com/groups/2359462640/permalink/10157600108852641/
3) Chet Simpson has a demo testing his VGM player that will support the original Speech Systems Symphony 12 card, or Jim Brains Philharmonic 12. He still has a way to go, but the Moon Patrol theme at the beginning sounds very much like the arcade:
https://www.facebook.com/groups/2359462640/permalink/10157602710247641/
4) Todd Wallace has a demo of simple OPL music player based on Ed Sniders CCT (Coco Chip Tunes) format that he plans on using as the base of an OS9 player.
https://www.facebook.com/groups/2359462640/permalink/10157603182972641/
5) Amigos Retro Gaming has a few new Coco videos:
6) Petsasjim1 has some more Dragon videos:
Dragrunner (Kind of Frogger with guns?):
Fireball (written in BASIC):
Fireforce
Fearless Freddy:
https://youtu.be/jZqXHb_sV-g?t=46
Folly's Farm Chicken Run:
https://youtu.be/jRFTUqM5ITs?t=11
Football Manager: Manage your Football (Soccer to us North Americans) team, and low res game play views as well.
https://youtu.be/JZWVv4nreIg?t=18
7) Gigerpunk has a game video for the Dragon that was a game promo for Weetabix cereal
8) CanadianRetroThings has part two of his MC-10 video up on YouTube.
9) David OConner put a video up showing some custom fonts/palettes using the CocoVGA running on his Coco 1. https://youtu.be/TvXa2UMvU3w
10) Simon Jonassen has an animated 10 color palette demo, based on his RGB/10 color demo he did previously, which will be the base background for a much fancier looking demo he is working on.
https://www.facebook.com/groups/2359462640/permalink/10157617349797641/
11) James Jones mentioned on Facebook that the Paul Schreiber interview (from Tandy Assembly) is up on YouTube:
https://www.facebook.com/groups/2359462640/permalink/10157613982202641/
12) Davy Mitchell has updates to SGEDIT online semigraphics screen editing tool, and Rob Inman also found out that it works fine from iOS (in addition to desktop browers):
https://hardcore-jackson-6272e8.netlify.com/
13) New cartoon from D. Bruce Moore:
http://joey.gracenote.ca/004-syntax-errors/
VOLUME 1 OF COCO 1/2 6309 ENHANCED GAMES (will work on Coco 3 as well - and if you do POKE 65497,0, some of them *really* run fast) - Includes 6309 sped up versions of 3 old Coco 1/2 games.
To download:
http://www.lcurtisboyle.com/Coco12-6309games-volume1.zip
Live interactive video streams:
https://www.youtube.com/c/Ogsteviestrow/live
https://www.facebook.com/cocotalklive
https://www.periscope.tv/CoCoTALKlive/
https://twitter.com/CoCoTALKlive
Email any suggestions you have for the show to cocotalk@cocotalk.live
Visit us on the web at http://cocotalk.live
Join us for daily conversations on Discord: https://discord.gg/4J5nHXm
To find out more about the Color Computer visit http://imacoconut.com

Oct 27, 2019
Oct 27, 2019
2hr 44 min
CoCoTALK! audio episode 131 - With Floyd Resler, Chet Simpson and Inside CoCoTALK!
Some news stories for October 26, 2019 show:
1) Jim Gerrie release "Stronghold of the Dwarven Lords" for the MC-10.
2) Brian Palmer has been experimenting with custom Coco 3 palettes for the Dragon game (that works on the Coco) called Back Track:
https://www.facebook.com/groups/2359462640/permalink/10157585763007641/
3) Paul Shoemaker has gotten a fair bit further on his port of the Apple II version of Oregon Trail to the Coco:
https://www.facebook.com/groups/2359462640/permalink/10157585460487641/
4) Related to this: Vintage is the New World has an article on (and mini interview with) Paul Shoemaker about his port of Oregon Trail:
5) Diego Barizo has released version 4.0 of his X-Filer virtual disk utility for the Coco 3:
https://www.facebook.com/groups/2359462640/permalink/10157583688102641/
6) petsasjim1 on YouTube has been adding more Dragon 32/64 game videos, of course - a neat one is a text adventure game that not only has an interesting user interface, but allows up to 4 players.
Death Cruise 4 player:
The Dark Pit (which actually works with the Tandy Electronic Book, too!):
https://youtu.be/NLxygDDNnIY?t=96
Cyclops (Semigraphics Pacman type game):
Cuthbert in the Cooler:
Dragon Golf:
Dragon Trek (a graphical Star Trek game):
https://youtu.be/wsffitkCXP8?t=10
And another Dragon Trek (completely different), also graphical game
7) Amigos Retro Gaming did a play of Poltergeist on real hardware:
8) Dave Philipsen has a video showing some of the progress he has made on his CocoDEV board - which features an FPGA 6809 core running at 25 MHz and with BASIC.
9) Stevie himself did a couple of special Coco YouTube videos this past Tuesday. One was a demo of some BASIC games using the extended features of the CocoVGA, which included Brendan Donahe & his daughter Morgan (Brendan is the man behind the CocoVGA, and his daughter wrote the games and designed the custom characters):
His second video had Sheldon MacDonald as his guest, and he was showing prototypes of Sheldon's new Coco controllers, demonstrating multiple games with it:
10) Bill Pierce uploaded a video (from VCC) of his horizontal scrolling demo again, this time written in assembly. One thing that happened during people testing it on real hardware, is that it was causing screen glitches on real 2 MB RAM systems (both Triad+ and Boomerang E2). It appears to be a timing problem if running the computer at .895 MHz. On both boards, it runs fine if running at 1.78 Mhz) (a huge discussion trying to track down what what happening is in the comments).
https://www.facebook.com/groups/2359462640/permalink/10157584143357641/
And, more discussion on the 2MB / video above 512k issue:
https://www.facebook.com/groups/2359462640/permalink/10157594300962641/
11) Steve Bamford has a new video displaying a Halloween themed level in his upcoming GMC cartridge game, 'kiruke-no-shima-circe'
12) CanadianRetroThings has put up a video about his MC-10 (including his 16K RAM pack & cassette), with general info, etc. A bonus - he has a modified MC-10 which has 8K on the main board, but still only goes to 20K with the 16K pack added in. This is also labelled as "Part 1", so he is planning on more MC-10 content in the future. (He also plays Minefield, written by our own Ken Reighard). Unfortunately, I think the 8K RAM upgrade is causing problems with the 16K upgrade pack (as seen on PacMan)
13) Simon Jonassen has graphic/game demo that he has been working on for the Coco 3:
https://www.facebook.com/groups/2359462640/permalink/10157598804057641/
14) Ben Drakes has made a video playing Ken Kalish's Escape game (which was the first use of the engine he used for Phantom Slayer) using his VR rig:
