Episodes
Sunday Nov 01, 2020
Episode 184 "CoCo Halloween"
Sunday Nov 01, 2020
Sunday Nov 01, 2020
General segments with time stamps you can quick link to:
00:02:43 Panel Introductions
00:10:07 Holloween talk
00:39:04 CoCo Thoughts
00:42:03 GameON! challenge results
00:44:25 GameON! Discussion - Phantom Slayer
01:09:50 Next week's game announcement - Pipes
01:43:40 GameON! news
02:26:12 News from around the world
03:41:46 Project updates and acquisitions
04:01:17 CoCo Caboose - after show & wrap-up discussion
1) Robert Sieg has uploaded a disk image with 3 sample 160x192x16 color pictures
2) Simon Jonassen released some details and sample song using a 4 voice music player
3) Neil Blanchard has a last call for his special run of 40th anniversary Coco masks on Facebook:
4) Sheldon MacDonald posted a video on the Coco group on Facebook showing what his upcoming RSDOS tool program
5) Philippe Trottier posted on Facebook about replacing a 6551 chip with another chip.
6) Laurence Byers posted some scans of a review of BASIC-09 from the April 1984 issue of BYTE magazine
7) Ciaran Anscomb (Sixxie) has posted a link to a work in progress on his gitlab account - indexing Dragon User magazine articles
8) Keith (ChibiAkumas) on YouTube has his first assembly language tutorial specifically for the Coco 3 up, concentrating on 16 color bitmap drawing in this episode:
9) Paul Shoemaker put up a cool video demo on Facebook showing his "Pixels" program, which shows randomly moving pixels
10) Carlos Camacho is reminding people on Facebook that he has ROM chip upgrades for Coco
11) Steve Norton has released a utility on Facebook (for Windows) that will help automate renaming long DSK filenames to the 8.3 format required for the CocoSDC.
12) Peter Cetinski uploaded to github an archive of the Tandy Coco Tech bulletins:
13) Darren Ottery put up a video demo on Facebook of his simple Drum machine program called 'Beatbox'.
14) Bill Pierce has put up a list of known bugs, and of feature requests, for VCC on Facebook and is asking for people to update the lists for future updates.
15) Episode 65 of the Coco Crew podcast is out
16) Robert Gault has uploaded a utility called MLFINDER to the Facebook Coco group
17) Curtis Boyle released the first public release of the new Technical Reference manual for NitrOS-9
18) AC's 8-Bit Zone has posted a video where a channel viewer has a Coco 2 that won't start up properly - and AC sees if he can fix it (part 1):
19) John Whitworth announced that a 2nd order for the MSX 2+ boards has been ordered
Game On news:
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1) Avram Berman put up an interesting question: What Coco game would you most like to have a sequel of?
2) Neil Blanchard he has a last call going out for 3D Monster Maze and Bomb Threat cartridges
3) Chet Simpson has released the first info files for eventual disassembled source code for 4 programs on his GitHub.
4) Paul Thayer has a video update on his progress with his Coco 3 game, Sokoban
5) Nick Marentes did a tongue in cheek "teaser" image for his upcoming dual game pack (Rally-SG, now with a track editor, and his new Pipes game), which has stirred some controversy. Nick has a comment on this.
6) Rick Adams put some scans up on Discord and Facebook showing some of his original notes and sketches for his original, more complicated design for the OmniStar
7) Henry Reitveld did a quick video showing him using the CocoSDC with Brett Gordon's YA DOS that can have up to 3500 floppy disk images:
8) Vintage is the New Old did a review of Digger III: The Saint's Ascension, including a gameplay video:
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